Hello, I'm Amir Hossain Raj

I'm a final-year PhD student at George Mason University studying AI and Robotics

I work with Dr. Xuesu Xiao in the RobotiXX Lab at George Mason University.

My research focuses on Generative AI, Reinforcement Learning, Computer Vision and Robotics. I'm particularly interested in computer vision and machine learning methods for robotic perception, locomotion, and manipulation in complex and constrained environments.

I earned my MS in Computer Science from GMU and graduated with a B.Sc. degree in Computer Science and Engineering from Ahsanullah University of Science & Technology (AUST), Dhaka, Bangladesh.

🎉  I'm on the job market for robotics research scientist, postdoc, and tenure-track positions! If you are hiring, please reach out.

News

September 24, 2026
SCOUT accepted at NeurIPS 2026.
September 4, 2026
MorFiC accepted at CoRL 2026.
June 16, 2026
Two papers, Robot Squid Game and TransCurriculum, accepted at IROS 2026.
May 17, 2026
Joined Fujitsu Research of America as a Research Intern in Computer Vision & Robotics.
August 8, 2025
Poster paper accepted at VL/HCC 2025.

Research Taxonomy

Central research question: How can robots perceive, learn, and act reliably in complex real-world environments?

I build intelligent robotic systems using reinforcement learning, generative AI, and computer vision, often combined with classical planning and control. My work spans three connected problems: how legged robots move through difficult spaces, how mobile robots navigate among people, and how robots manipulate objects and collaborate with humans. A full-stack roboticist at heart, I'm happiest when an idea makes it from the design stage onto a real robot.

A quadruped crawling through a narrow simulated tunnel A quadruped running outdoors on pavement Hundreds of simulated quadrupeds training in parallel

Agile quadruped locomotion that transfers to the real world

Real robots need gaits that hold up outside the training setup. I use reinforcement learning to get quadrupeds through tight 3D spaces, run them at high speed, and transfer policies to robot bodies they were never trained on, with deployment on real Unitree robots.

Traversing confined spaces

Crawling and squeezing through tunnels and irregular 3D voids.

High-speed locomotion

Curricula that raise commanded speed without losing stability.

Transfer across robot bodies

One policy, many morphologies, and no fine-tuning on the new robot.